![]() ![]() We were actually looking to put out this game last summer because Fox was originally planning on releasing the film in July 2008. At its high point, we had about 60 to 70 people working on the game. ![]() WP: How long has X-Men Origins: Wolverine been in development, and how big is the development team?īP: The game's been under development for about 2.5 years. I'm Brian Pass, and I'm the senior producer on X-Men Origins: Wolverine. WP: Who has the honor to speak with us? State your name, rank, and occupation!
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